SilverHoloX30 is ideal for experiential learning
in and out of the classroom.
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The AI of SilverHoloX30 will create curated and adaptable libraries for students with a variety of focused resources that are related with their interest in learning, it will adapt in real-time to how the student learns, explores and investigates. The resources include videos, e-books, blogs, experts in the field, AR, and holographic AR learning experiences. For example, students can participate in helping an astronaut get ready for take off using a holographic AR learning experience.
Teachers can set parameters to help focus the learning. Students can choose different resources to use in their learning portfolios, accessing the resources and prompts in context - at the time and place where they are needed. |
“Tell me and I forget, teach me and I remember, involve me and I will learn.” - Benjamin Franklin
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SilverHoloX30 will provide notifications to the student using GPS to alert the student of possible learning opportunities in the area related to the topic, for example a holographic AR of a historical event in the current location where the student is.
It would also alert the student about possible related learnings using devices that are close by and are related to the topic. For example, if the student is learning about temperature control, the connected thermostat at home would ask the learner to run a subprogram to change the temperature of different rooms in the house and to analyze the changes. It would also send a historical report about how the system in the house has run, so that smart choices can be made in terms of scheduling and temperature preferences. All these features would have parental controls and teacher supervision when needed. Teachers and parents would get a real-time request from the software. |
Experience plus reflection equals learning.
– John Dewey
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Students use the resources in their portfolio to create artifacts that demonstrate their learning using different media formats. They share their learning with peers, with family members and other learners in the community. They can use the projection in their phones to share with a bigger audience anywhere.
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The system will connect the student with other learners in the area, researching the same topic, as well as other learners globally. Students can choose to collaborate with learners both locally and globally, sharing resources, and using holographic projections to bring resources from abroad. For example, a holographic projection of an elephant in his habitat sent to a learner in Canada.
Learners can also get real-time feedback from the community of learners, as needed, since it is not just the teacher who is participating in the learning, but also peers and the community of learners. |